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Compose

One canvas, three kinds of object

Compose is the one editor for everything in the Library. A capture, recording, or import opens at its own pixel size in a dark browser frame on the Sand gradient, already selected, ready to export. A saved composition reopens as it was saved. The canvas holds three kinds of object: the picture (a capture, recording, or import), a device it can sit on, and text.

The Compose editor: a framed capture on a gradient with a headline beside it, the inspector on the right with its layers list
Compose · artboard and inspector

Frame, then Device

Two choices in sequence, one after the other in the inspector.

The Compose editor with a device on the canvas: the same capture on a phone with a headline behind it, the Frame, Device, and Look sections in the inspector
Device · the same capture on a phone

The inspector

Top to bottom. Preset, Canvas, Background, and Layers are always there; the rest belongs to the selected object. With a device on the canvas, Camera, Motion, and Screen appear and Size moves onto the camera. Every section heading has a tooltip saying what it holds.

What goes in, what comes out

StillMovie
CapturePNG, as it isWith a camera move: 6 seconds
Full pagePNG; on a glass, Page picks the part that showsWith a camera move, or Scroll panning the page: 6 seconds
RecordingFreeze: one frame of the clipPlay: the trimmed clip at its speed, or the camera move if longer. Frozen with a camera move: 6 seconds over that frame

Layers and text

The Layers section of the inspector lists the objects, top of the stack first. A device row names what is on its glass. Drag a row up or down to reorder; a text row has its own delete. + Text in the section's heading adds a text object on top.

The artboard

Click selects, drag moves, Tab cycles objects. A selected device is outlined around the device itself, not around the whole canvas. Drag its body to move it. Drag a corner handle to size it, which is the same value the Size slider sets. Drag the round grip at the middle of the box to orbit the camera, or hold ⌥ and drag anywhere on the device. Scroll zooms, and arrow keys move it by a pixel.

Keyboard

ArrowsNudge the selected text or picture 1 px; on a device, move the device
⇧ ArrowsNudge 10 px
Tab · ⇧TabSelect the next or previous object
EnterEdit the selected text
DeleteRemove the selected text object. The picture and the device are never removed this way
⌘DDuplicate the selected text object
⌘] · ⌘[Move the selected object up or down the stack
SpacePlay or pause a video composition
EscEnd a text edit, then deselect, then leave. Leaving with unsaved changes asks first

Save and export

The footer carries the three ways out, and a transport whenever the output is a video.

Save is immediate for a video composition too: it lands the recipe and a poster (the still at the stored pose and Page), and the video itself is rendered the first time something needs it, which is Export here, or Export or drag-out from the Library. Once rendered it is kept. Saving over it with changes puts the video back to pending.

A video render shows a progress bar and Cancel in the footer. Errors land in the footer too, left of the buttons, never as a dialog. The header's menu has Copy recipe (the composition as JSON, for a bug report) and Revert to saved.

Presets and batch

A preset is a composition with the picture left out: canvas, background, frame, device, look, camera, and text. Applying one keeps your picture; a device preset puts it on the device that fits its shape and width, and the camera refits to that device. Seven ship with the app:

A laptop on a paper gradient with a bold headline tucked behind it, one composition
Case study · a device and a headline, one composition

Save look… in the Preset row saves the composition as a preset under a name; the picture is not part of it. Your presets follow the built-ins in the Apply… popover. Right-click one of yours to rename it, update it with the current look, or delete it; right-click a built-in to hide it, and Show hidden brings them all back. A hidden preset leaves the Library's Apply preset menu too. Compositions made with a preset are not affected by any of this.

Apply preset

Select captures, recordings, or imports in the Library and choose Apply preset from the context toolbar or the right-click menu. Each item becomes one composition with that look, rendered without opening the editor, straight to the Library. A look with a camera move lands each item with its poster; the video renders when it is exported or dragged out, like a saved composition. The toolbar reads Applying 3 of 8 with Cancel beside it; Cancel stops after the item in progress and keeps what has landed. An item that fails is skipped and the run continues. One run counts as one trial action.

The context toolbar with 30 items selected: Apply preset and Export
Batch · one preset, every selected item

Source missing

A composition whose picture file is gone opens with a hatched placeholder where the picture was and reads Source missing. The layout, frame, and look are kept; Save as New, Save, and Export wait until Replace… puts a picture back.

With Background set to None, stills export as PNG with alpha and camera moves as HEVC in a .mov. They drop into Figma, Keynote, or After Effects as they are. Plures makes the asset; your design tool makes the poster.

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