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3D Mockup

Device staging without the 3D degree

A capture opens already staged: device picked to fit its aspect, lit, framed. The defaults are built to export untouched. Everything after that is departure, not setup.

The 3D Mockup editor: a capture on a phone with device, style, and camera controls
3D Mockup · staged on open

The controls

Video moves

Mockups export as stills or video. For video, pin two camera poses — orbit to the start, pin it, orbit to the end, pin that — and the export glides between them. Scrub the timeline to preview; camera and clip follow. Video sources play on the device glass while the camera moves.

Batch apply

Select several items in the Library and Apply Preset from the context toolbar to run the same mockup look over all of them — one render each, straight to the Library.

The context toolbar with 30 items selected: Apply Preset and Export
Batch · one preset, every selected item

Re-editing

Mockup renders stay editable. Edit Mockup on a render reopens the 3D editor exactly where you left it, camera included. The render, like every editor output, saves as a new Library item with the source untouched.

Photo and clay stills export with alpha where the background allows, so renders drop cleanly into Figma, Keynote, or After Effects. Plures makes the asset; your design tool makes the poster.

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